Tuesday, 17 June 2014

A Random Encounter. June 12 2014

Chaos Space Marines v Ultramarines 


500pts

Mission: Crusade (5 objectives)
Deployment: Vanguard Strike
Nightfighting: Rolled but didn’t happen

Level 2 Sorcerer with mark of Slaanesh
Slaanesh Primaris Psychic Power (Chaos Focus): Sensory Overload
Slaanesh Psychic Power (compulsory): Hysterical Frenzy
Biomancy Psychic Power: Endurance

Level 1 Librarian
Primaris Telepathy Power (Focus): Psychic Shriek
Telepathy Psychic Power: Invisibility

Chaos won the roll and chose to go first.

The Battlefield and Deployment


Chaos Top Turn 1


Mysterious objective: nothing of note
Sorcerer casts Endurance, Ultramarines fail to Deny.

Ultramarines Bottom Turn 1


Librarian casts Psychic shriek, PERILS Takes a wound and misses due to snap fire (Rhino moved 12’’).
Terminators shoot Cultists, kill 7. Cultists FALL BACK and are destroyed. Ultramarine First Blood.



Chaos Top Turn 2


Sorcerer casts Endurance.
CSM and Sorcerer assault Rhino and destroy it with Krak grenades (1 glance and 3 pen)
 



Ultramarines Bottom Turn 2


Librarian casts Invisibility PERILS AND DIES, Chaos get Slay the Warlord. Chaos DENY THE WITCH just to rub salt into the wound!
Ultramarines unload all shooting at CSM, cyclone launcher manages 14 hits, 9 wounds, but only kills 3! No other shooting kills any CSM. CSM pass moral but only just!
Tac Squad assaults CSM – 1 dies to overwatch. Sorcerer kills Sergeant in a challenge. FnP on Boon table. CSM 10 hits, only 3 wound and no kills! Tac squad land 3w, 2 fail, 2 FnP (Endurance). Tac squad fail moral and FALL BACK!


Chaos Top Turn 3


Sorcerer casts Sensory Overload but fails to kill any Tac Marines.
CSM shoot pistols at Tac marines and kill 1.
CSM assault Tac Marines, 1 dies from Overwatch (Wall of Death). CSM kill remaining Tac marines.
 


Bottom of Turn 3 and turns 4 – 6


Terminators capture central objective - mysterious objective was Skyfire Nexus.
CSM bunker down on objective – mysterious objective was Skyfire Nexus.
Cultists spread out and got to ground on objective.
Ultramarines Tac squad moves to capture objective in multi-story ruins - mysterious objective was Nothing of Note.
Ultramarines shoot at Cultists every turn but fail to force a moral check, not even once!



GAME ENDS

Chaos: 7 (2 objectives, Slay the Warlord)
Ultramarines: 7 (2 Objectives, First Blood)

DRAW

APPENDIX


Chaos Space Marines

HQ: Sorcerer, mark of Slaanesh, Mastery level 2, Spell Familiar, Force Sword, Vets of the Long war
Troop 1: 10 CSM, mark of Slaanesh, + cc weapons, Vets of the long war, Champ has power sword.
Troop 2: 20 Cultists
Troop 3: 19 Cultists

Ultramarines

HQ: Librarian, force axe
Troop 1: 5 Tac Marines, flamer
Dedicated Transport: Rhino
Troop 2: 5 Tac Marines, missile launcher
Elite 1: 5 Terminators, cyclone missile launcher

Comments by James


Pre-battle thoughts

This is just a test run as neither of us have read the new rules. Keep it small and look everything up to see if there are any changes. Also a test for new psychic powers.

Post-battle thought

This was a hard fought battle, after Mike routed my Cultists in turn 1 he took control of the battle and I was forced into a defensive reactionary position. Mike had 3 scoring units to my 2 which meant I had to kill at least one of his to draw. Luckily I had that chance. After that point I was forced into a defensive ‘holding’ position to get the draw. If I exposed my Cultists they would have been shot to death and if I exposed my CSM they would have been shot to death – Mike had control of the centre and could hit any of my units with missiles and bolters. I could have tried to split my Sorcerer off and go for another objective, but with 2W, T4 and 3+ armour a single Krak missile would have instant killed him – not a wise choice. Another option could have been to go for the objective in Mike’s deployment zone and get Linebreaker as well, but CSM aren’t fearless so I could have easily been forced to make a moral check which would have been a big risk (I had to cross open terrain to do this) but this may have been the best option to try for – didn’t think of it during the game.
Luck got me over the line for a draw.

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