Sunday, 22 February 2015

Raxxil - Khorne Lord on Juggernaut








Raxxil leads the 2nd Auxiliary 'Blood Beasts', a unit of Khorne Chaos Spawn supporting Namtar's Warband. Raxxil made his name after defeating an Eldar Avatar of Khaine and a Dark Eldar Archon at the same time in close combat on the planet Illic'Kor.
Raxxil was the first Warlord I used in 6th ed and from the new CSM Codex. 

Custom built from many parts - all that remains to finish is the base.


  • Head and chest are Khorne Berserker bits.
  • Back piece is actually from a vehicle CSM, the type that usually doesn't have a power pack. (only one I had left)
  • Shoulder plates are loyalist marine. (Didn't have any chaos)
  • Arms and legs from a Bloodcrusher rider. (Gift of Mutation)
  • Power pack was given to me.
  • The leg plates are from somewhere, I think it was the Skull Cannon kit, possible shoulder plates for the Herald but I'm not sure.
  • The axe is a bloodcrusher sword with the blade cut off, with an extended shaft and two Chaos fantasy axe heads joined together for the 2 headed battle axe look. (Axe of Blind Fury)
  • The chain with skull and symbol on his left shoulder were vehicle bits. (Sigil of Corruption)
  • The plasma gun came from some CSM kit.
  • Green stuff chain mail thing to cover his ass. Although his ass was proportional it looked silly with the bulky power armour on his upper body so I covered it to even it out..
  • The jugger from my Bloodcrusher kit.


The Battle Continues. January 3, 2015

Daemons v Orks


1000pts

Mission: Big Guns Never Tire
Deployment: Dawn of War

Daemons:
Warlord: Herlad of Tzeentch on disk with Grimorie and Prescience
HQ: Herald of Nurgle
Troop 1: Daemonettes
Troop 2: Plaguebearers
Heavy 1: Soul Grinder of Nurgle with Phlegm
Heavy 2: Soul Grinder of Slaanesh with flamer (Reserve)

Orks:
Warlord: Warboss
Troop 1: Gretchen with runt herder
Troop 2: Ork Boys
Elite 1: Nobs; with ‘Eavy armour, big choppas, 2 claws and a pain boy
Dedicated Transport: Trukk transport for the Warboss and Nobs.
Fast 1: Storm Boys
Fast 2: Burna Bomma (Reserve)

The Battlefield & Deployment: 3 objectives.


Daemons go first.

Turn 1


Screamers push into the centre, with a general forward push of all units.
Nobs charge Screamers from one side while Storm boys charge from the other. A number of Screamers die to the Nobs, and the claw Nobs become unengaged and can’t attack.

Turn 2 


Daemonettes charge the back of the Storm Boys who are all killed except 1 which is killed by the remaining Screamers. 1VP First Blood to Daemons. I forgot to shoot the Nobs!



Ork Boys shoot and kill all but 1 Daemonette who is killed by the Trukk.
Nobs charge the screamers again killing all of them and the Herald for 1VP Slay the warlord to Orks.


Turn 3


Phlegm Soul Grinder scores a scatter of only 1’’ killing ½ the Nobs and the Warboss for 1VP Slay the Warlord to Daemons.
Slaanesh Soul Grinder flames and charges the Nobs killing all remaining except for 1 with a claw.


In the Ork turn the final Nob is killed by the Soul Grinder.

Turn 4 and 5


Slaanesh Soul Grinder wipes Ork Boys by winning CC then sweeping advance.
Burna Bomma arrives turn 4 but has no impact.


Game ends at the end of turn 5 with an easy victory to the Daemons.

Daemons: 8 (First Blood, Slay the Warlord, 2 objectives)
Orks: 1 (Slay the Warlord)

Some thoughts:

Orks failed to build in enough anti-armour redundancy in their army, putting all their eggs into the Nobs. The Nobs slaughtered the Screamers and Herald Warlord; however, when they were hit with a S8, AP3 large blast they were stuffed (no armour save, instant kill so 2W and FnP are irrelevant). This followed by S10 AP2 Soul Grinder CC attacks cleaning them up. Once they were dead the Soul Grinders were without threat.